Aspects that need to be addressed during the development of location-based games
| dc.contributor.author | Barnard, Jacques | |
| dc.contributor.author | Huisman, Magda | |
| dc.contributor.author | Drevin, Günther | |
| dc.contributor.researchID | 10066896 - Huisman, Hester Magrietha | |
| dc.contributor.researchID | 10063374 - Drevin, Günther Richard | |
| dc.contributor.researchID | 12863149 - Barnard, Jacques | |
| dc.date.accessioned | 2018-10-23T11:31:20Z | |
| dc.date.available | 2018-10-23T11:31:20Z | |
| dc.date.issued | 2018 | |
| dc.description.abstract | To determine the suitability of a software development methodology (SDM) to aid in the development of location-based games, it is necessary to determine to what degree SDMs address certain aspects that need to be addressed in the process of developing location-based games. These aspects will be identified based on information gathered in a literature review focused on aspects needed for a successful mobile application development process, game development process, as well as a mobile game development process. This is done to ensure that these aspects will better represent the needs of developing location-based games. These aspects will be evaluated by using a survey to measure their importance in the development process and also to determine whether any aspects were overlooked | en_US |
| dc.identifier.citation | Barnard, J. et al. 2018. Aspects that need to be addressed during the development of location-based games. (In Clua E., Roque L., Lugmayr A. & Tuomi P., eds. Entertainment computing – ICEC 2018). Lecture notes in computer science, 11112:64-75. [https://doi.org/10.1007/978-3-319-99426-0_6] | en_US |
| dc.identifier.isbn | 978-3-319-99425-3 | |
| dc.identifier.isbn | 978-3-319-99426-0 (Online) | |
| dc.identifier.uri | http://hdl.handle.net/10394/31484 | |
| dc.identifier.uri | https://doi.org/10.1007/978-3-319-99426-0_6 | |
| dc.identifier.uri | https://link.springer.com/chapter/10.1007/978-3-319-99426-0_6 | |
| dc.language.iso | en | en_US |
| dc.publisher | Springer | en_US |
| dc.subject | Software development methodologies | en_US |
| dc.subject | Location-based games | en_US |
| dc.subject | Game development | en_US |
| dc.title | Aspects that need to be addressed during the development of location-based games | en_US |
| dc.type | Presentation | en_US |
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