Investigating attributes that have an influence on the user acceptance of mobile applications
Abstract
Mobile applications (apps) have become hugely popular over the last decade. Millions of apps
are available, and new apps are developed daily. Most of these are not very successful, and are
uninstalled shortly after being downloaded, possibly due to low user acceptance. This study will
investigate possible attributes that influence the user acceptance of mobile applications. It will
also attempt to determine the importance of the attributes identified.
The user acceptance of newly-released apps was identified as a significant problem facing
mobile application development. User acceptance of new technologies has been studied for
quite some time now, but very few of these studies were applied to mobile applications.
Previous studies that do focus on some aspects of user acceptance were not comprehensive,
and did not cover all the relevant attributes that have an influence on user acceptance. The
available literature regarding user acceptance was studied to gather a list of attributes, which
may have a positive or negative influence on the user acceptance of mobile applications. These
attributes formed the base for the remainder of the study.
During the research process, different types of smartphone users were identified and
interviewed. The purpose of the interviews was to gather additional attributes that influence the
user acceptance of mobile applications from the users themselves. After the interviews, a
content analysis was performed to gather attributes from the interviews. New attributes
identified from the interviews include: keeps me updated, clear descriptions, realistic, off-line
usability, explanations, remember use, feedback, good-looking icons, too many updates, scaly
permissions, affects the rest of the phone, unpredictable, and not aligned with computer
version. These attributes were used in combination with those obtained from the literature to
construct a questionnaire. A survey was performed using the questionnaire, and the results
were statistically analysed.
The results were ranked in terms of importance to smartphone users, which revealed the most
important attributes having a positive influence on user acceptance of mobile applications as
being: functionality, ease of use, relevance, mobility, well-designed and organised interface, and
the app being true to its title. Attributes having a negative influence on user acceptance of
mobile applications included: bugs, slow apps, advertisements, affects the rest of the phone,
and breach of privacy. Another part of the study indicated a preference for certain attributes
when in conflict with others, for example users prefer a simplistic design rather than plenty of
features, professional looking over colourful and happy, and quiet instead of notifications and
reminders. The different preferences of user groups were found to be as follows:
Women placed a greater importance on low costs than men. Fun was more important as groups
spent more time on their phones. A steep learning curve was a bigger problem as the user’s
age increased. Appearance and positive ratings and reviews were more important to users who
had a purchase history, and apps causing problems were also a bigger issue for these users.
Platform consistency was more important to participants from the industry. iPhone users disliked
apps that have a steep learning curve, and had a bigger probability of having purchased apps
and app content
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