Rethinking Design Thinking from a Positive Psychology Perspective Janet de Jager orcid.org/0000-0002-4576-9230 Dissertation submitted in fulfilment of the requirements for the degree Masters in Positive Psychology at the North-West University Supervisor: Dr CM Niesing Graduation date: May 2021 i Student Declaration I, Janet de Jager, ID Number 8502050172086, declare that this research paper titled ‘Rethinking Design Thinking from a Positive Psychology Perspective’ is my own work and has not been submitted to any tertiary institution before. Janet de Jager Date signed ii Acknowledgements I sincerely thank and express my true appreciation to: • My family for their unconditional love, support, and patience throughout this journey; • My best friend for standing by my side every step of the way; • Dr Schutte, Prof Wissing, and Ms Liversage for supporting me as a student throughout the last two years; • Dr Niesing for her wisdom and unwavering support, time, and understanding – investing in me not only as a researcher but as a person. iii Research outline This mini dissertation is presented in article format and includes: Chapter 1: Introduction to the Research problem and Methodology The introductory chapter provides an initial literature review, an overview of the research problem, and research methodology and design. The introductory chapter is formatted according to the American Psychological Association (APA) 7th edition referencing style. Chapter 2: Manuscript The second chapter presents the design and development of a positive design thinking process as a design artefact (an artificial human-made object), including a literature introduction, problem statement, research method and design, and conceptual development of the artefact. The manuscript is formatted according to the Chicago 6th edition referencing style. Article Title for Submission Rethinking Design Thinking from a Positive Psychology Perspective. Journal for Submission She Ji: The Journal of Design, Economics, and Innovation. Chapter 3: Evaluation, Limitations, and Recommendations This chapter concludes the research for this study with a critical reflection on the research process, declaration of limitations, and recommendations for future research and the promotion of the Masters in Positive Psychology curriculum. The concluding chapter is formatted, according to the APA 7th edition referencing style. iv Preface Positive psychology is part of a larger paradigmatic movement called a positive way of knowing that employs rigorous scientific methods to pursue an improved understanding of optimal human functioning. Positive psychology intervention strategies provide cognitive, behavioural, and emotional tools needed to move through life’s challenges with a focus on developing strengths rather than fixing weaknesses. The science of positive psychology can move people, organisations, and society to a place of flourishing – bringing out the best in human capabilities. In recent years there has been a growing interest amongst researchers and practitioners to understand better how positive psychology intervention strategies can add value to employee well-being. A positive work environment benefits not only the individual but also drives organisational performance. Employees who are happy at work are more motivated to improve their work performance, which benefits the organisation. Most research on organisational well-being focusses on creating a positive work environment in which employees can thrive. However, there is a gap in organisational research about how positive psychology intervention strategies can enrich the organisations' problem-solving and innovation methodologies. Theorists and practitioners widely recognise design thinking as a problem-solving and innovation methodology inspired by the way designers work. Whether it is used as a mindset, methodology, set of principles, process, or a design science, design thinking is used to increase the emotional and symbolic value of the products, services, systems, and human experiences within organisations. Design thinking in the 21st century provides for a human-centred exploration of the problems and purpose of the present – it is a way of thinking rather than a way of doing. This article addresses the gap in organisational research on how positive psychology can add value to organisations' problem-solving and innovation. Through the synthesis of positive psychology constructs, models, and theories v with the current design thinking process, this study adopts a design science research methodology to develop a positive design thinking process as a design artefact (an artificial ‘human-made’ object). For this study, several positive psychology constructs, models, and theories were selected as the positive lens and knowledge base for the design of a positive design thinking process. The selection was: creativity, self-efficacy, compassionate love, cognitive perspective taking, positive reframing, open-mindedness, openness to experience, empathy, self-determination, hope, and flow. The results show that the structure and functionality of a positive design thinking process consist of four main components: (a) a core space of thinking, (b) different domains of thinking within the core space, (c) internal processes, and (d) the outcomes of the internal processes. The findings of this study suggest that looking at design thinking through a positive lens shifts the focus from solving problems to developing the psychological strengths of individual design thinkers. If the focus moves to the individual design thinker, the process can result in more relevant, creative, and innovative solutions. Keywords: Positive Psychology, Design Thinking, Positive Design, Design Science Research, Employee well-being vi Contents Student Declaration ...................................................................................................................... i Acknowledgements ....................................................................................................................... ii Research outline ............................................................................................................................ iii Preface .......................................................................................................................................... iv Contents ........................................................................................................................................ vi List of tables ................................................................................................................................ viii List of figures ................................................................................................................................ ix Chapter 1: Introduction to the Research Problem and Methodology ....................................... 1 Background to the study… .................................................................................................. 1 Problem statement ............................................................................................................... 4 Literature review ............................................................................................................... 18 Research aims and objectives ............................................................................................ 18 Method… ........................................................................................................................... 18 Structure of the Research Study… .................................................................................... 35 Dissemination of Information… ........................................................................................ 35 Budget ................................................................................................................................ 36 Timeline ............................................................................................................................. 36 References ......................................................................................................................... 38 Chapter 2: Manuscript .................................................................................................................. 47 Journal requirements ......................................................................................................... 47 Title page ........................................................................................................................... 60 Abstract .............................................................................................................................. 60 Introduction… ................................................................................................................... 61 Objective of the study… .................................................................................................... 62 Research design… ............................................................................................................. 68 Conceptual development of a Positive Design Thinking process ..................................... 72 A Positive Design Thinking process .................................................................................. 85 Conclusion… ..................................................................................................................... 87 Acknowledgements ........................................................................................................... 87 References ......................................................................................................................... 88 Chapter 3: Evaluation, limitations, and recommendations ....................................................... 92 vii Introduction ....................................................................................................................... 92 Evaluation of the research process .................................................................................... 93 Limitations ......................................................................................................................... 95 Recommendations ............................................................................................................. 95 References ......................................................................................................................... 97 Appendices ..................................................................................................................................... 98 Appendix 1: Ethics exemption… .................................................................................... 98 Appendix 2: TREE training certificates .............................................................................. 99 Appendix 3: Information sampling and content analysis… .............................................. 101 Appendix 4: Editing declaration… .................................................................................... 117 Appendix 5: Solemn Declaration and Permission to Submit ............................................ 118 Appendix 6: Turnitin digital report ................................................................................... 119 viii List of Tables Chapter 1 Table 1. Information sources for the proposed study… ................................................... 23 Table 2. Selection criteria for articles ............................................................................... 24 Table 3. Structure of research study… ............................................................................. 35 Table 4. Budget for the study ............................................................................................ 36 Table 5. Timeline… .......................................................................................................... 37 Chapter 2 Table A. Journal selection and search results ................................................................... 70 Table B. Online magazine selection and search results .................................................... 71 ix List of Figures Chapter 2 Figure 1. Empathetic Creativity Space .............................................................................. 73 Figure 2. The Society Domain… ....................................................................................... 76 Figure 3. The Self Domain… ............................................................................................ 79 Figure 4. The Solutions Domain… .................................................................................... 82 Figure 5. Overlapping of Domains .................................................................................... 84 Figure 6. The Self as the anchor… .................................................................................... 85 Figure 7. Circular Positive Design Thinking process ........................................................ 86 Figure 8. Linear Positive Design Thinking process .......................................................... 87 Chapter 3 Figure A. Visual representation of the Design Science Research journey… .................... 94 1 Chapter 1: Introduction to the Research Problem and Methodology Background to the Study Positive psychology rests on the premise that despite the most severe difficulties, individuals can adjust well to, and even thrive within life’s vicissitudes (Compton & Hoffman, 2019). When individuals focus on using and expressing their strengths, rather than fixating on their weaknesses, they become happier and more satisfied with their lives (Money et al., 2009). According to Donaldson et al. (2015), positive psychology is a promising future- oriented subarea within the broader discipline of psychology. It is part of a larger paradigmatic movement called a positive way of knowing (Avital et al., 2009) that employs rigorous scientific methods to understand well-being in order to help individuals guard against pathologies (Donaldson et al., 2015). In modern-day practice and research, positive psychology concerns itself with psychosocial theories and intervention strategies that provide a deeper understanding of the positive, adaptive, creative, and emotionally fulfilling elements of human behaviour. These elements include the biological, personal, relational, institutional, cultural, and global dimensions of human life (Compton & Hoffman, 2019). Positive psychology provides individuals with the cognitive, behavioural, and emotional tools they need to move through life’s challenges, with a focus on developing their strengths rather than fixing their weaknesses. The science of positive psychology can move people, organisations, and society to a place of optimal functioning by bringing out the best in human capabilities. 2 Positive Psychology Promotes Growth and Performance in Organisations Researchers and practitioners have shown considerable interest in understanding the impact of positive psychology interventions in organisations in recent years (Money et al., 2009). Employees who experience positive mental health at work perform better, have better social relationships, and better physical health (Davenport et al., 2016). At the same time, a positive work environment can contribute to an employee’s well-being across other domains of life (Money et al., 2009). The field of positive psychology studies the factors that drive and motivate employees to flourish and achieve their full work potential (Davenport et al., 2016). Promoting positive mental health at work can provide considerable benefits to organisations. It is, therefore, sensible for organisations to invest in initiatives that promote employee well-being because work well-being directly affects organisational performance (Money et al., 2009). The literature thus far shows us that the positive institution pillar in organisations supports positive employee behaviour (Money et al., 2009).. However, there is still a gap in organisational research to explore how positive psychology can add value to stakeholder relationships, marketing initiatives, operational efficiency, supply chain management, investor relations, governance, corporate responsibility, sustainability, and reputation (Money et al., 2009). This gap includes the need to investigate how positive psychology constructs, models, and theories can enrich the problem-solving and innovation methodologies used in organisations that promote both individual well-being and organisational performance. 3 Design Thinking promotes Performance and Innovation in Organisations In the 21st century the design thinking methodology is applied across and within organisations to enhance the emotional and symbolic value of their products, services, systems, and human experiences. As a process, design thinking provides organisations with the tools to solve problems and address innovation from a human- centred perspective (Carlgren et al., 2016). Design thinking in organisations is applied as a way of thinking rather than a way of doing that is inspired by how designers work. The design thinking methodology incorporates theories from different disciplines, including design, psychology, education, and cognitive science (Dorst, 2011; Buchanan, 2019). The integrated stream of knowledge from this variety of disciplines provides a rich, varied understanding of the complexities of human reality (Dorst, 2011). The design thinking process combines divergent and convergent thinking (Brenner et al., 2016) and consists of a sequence of interactions, or steps, that the design thinker performs to realise the design intent (Sun & Liu, 2008). Even though the design thinking process is applied differently across and within organisations, the process is most commonly operationalised through these actions: define the problem, find the need, synthesise, ideate, prototype, and test (Brenner et al., 2016; Grots & Creuznacher, 2016). Design thinkers move between three key thinking spaces (Brown & Wyatt, 2010): inspiration, ideation, and implementation. Within these three spaces, the design thinking process attempts to answer these questions: what is, what if, what wows, what works (Liedtka, 2014). What is examines current reality, whereas what if uses the learning from the current reality to imagine possible and better future outcomes. What wows guides 4 decisions and manages the direction of the design focus, and what works takes the design focus into real-world interaction with actual users through small experiments (Liedtka, 2014). During the past decade, design thinking theorists, writers, and practitioners have expressed the need to re-conceptualise design thinking and move away from being problem-focused to being promise-focused. Ruitenberg and Desmet (2012) theorised this shift in focus as well-being driven design. Well-being driven design supports the principles of design as the good, the just, the useful, and the satisfying in human experiences (Buchanan, 2019). In response to the need to rethink design thinking from a well-being perspective, concepts such as designers’ flow (Safin et al., 2016), positive design, and design for subjective well-being (Desmet, 2018) have emerged. These emerging trends show a positive change in perspective on what is, what if, what wows, and what works within organisations. Problem Statement As mentioned in the previous section, the design thinking process most commonly used in organisations includes these actions: define the problem, find the need, synthesise, ideate, prototype, and test (Brenner et al., 2016; Grots & Creuznacher, 2016). These actions can also be categorised as different modes of thinking, namely, an empathise-mode (deeply observing and understanding), the define mode, the ideate mode, the prototype mode, and the validation mode (Rauth et al., 2010). These modes of thinking enable design thinkers to explore problems more widely and deeply and take focused action (“What is the Framework for Innovation,” 2015). 5 By synthesising positive psychology constructs, models, and theories with the design thinking process this study investigated the design and development of a positive design thinking process to address the gap in positive psychology organisational research on problem-solving and innovation as mentioned in the previous section. Re- conceptualising the design thinking process through a positive lens might increase organisations’ capacity to design more satisfying and morally robust solutions and innovations by drawing from the best of human capabilities. For this mini-dissertation, the most commonly used design thinking process, that is the process categorised as several modes of thinking, was used as the baseline of a positive design thinking process. Literature Review The first part of the literature review presents the positive psychology constructs, models, and theories that were used to inform the design of a positive design thinking process. The first part of the review frames the positive psychology lens. The second part of the review discusses design thinking's inherent complexities as a way of thinking, reasoning, and meaning-making within a design and management discourse. Constructs, Models, and Theories: A Positive Psychology Lens This study investigated how a positive lens of creativity, self-efficacy, compassionate love, cognitive perspective taking, positive reframing, open- mindedness, openness to experience, and empathy can provide a knowledge base for the design of a positive design thinking process. The investigation also included a synthesis of the self-determination theory, hope theory, and flow theory with the current design thinking process. The section that follows briefly introduces each of the positive psychology constructs, models, and theories used in this study. 6 Creativity According to Huang and Luthans (2015), individuals rely on their positive psychological strengths to generate creativity. From this perspective, to enhance creative experiences and creative output, emphasis should be on the psychological well- being of the creative thinker and not their creative skills. Engaging in creative activities increases feelings of pleasure, autonomy, and intrinsic motivation (Oriol et al., 2016). Creative people enjoy what they are doing for the sake of doing it. The process of discovery is the reward in itself. Creativity can enhance the experiences of self-acceptance, personal growth, meaning in life, environmental mastery, and positive relationships (Tamannaeifar & Motaghedifard, 2014). Subjective well-being and positive self-assessment are also positively associated with higher levels of creativity, modesty, appreciation of beauty, judgment, and love of learning (Charyton et al., 2009). Social adaptation plays an essential role in creativity (To et al., 2012) as it can facilitate connecting the dots and thinking outside the box, which are both essential aspects of creative experiences. To et al. (2012) refer to a within-person relationship between creativity, intrapersonal strengths, and interpersonal support. According to Ashton-James and Chartrand (2009), social interaction can enhance creativity, which requires convergent thinking. However, according to the authors, this social interaction does not benefit innovation, which requires divergent thinking. Creativity seems to be facilitated by social interaction and the effects of mimicry, whereas novel ideas are stimulated by a social disconnect (Ashton-James & Chartrand, 2009). 7 In a study conducted by Tamannaeifar and Motaghedifard (2014), a significant relationship was found to exists between self-efficacy, subjective well-being, and creativity. The research findings indicated that an individual’s subjective well-being could be increased by strengthening self-efficacy and optimising creativity. Optimism is also a key predictor of creativity because it both directs and mediates positive and negative affects (Rego et al., 2012). Optimistic people are creative because of their positive explanatory style and because they tend to believe that they can overcome obstacles in their current situations to achieve their goals. Huang and Luthans (2015) used the term creative agency, which they defined as the capacity to act effectively and regulate oneself in complex situations to support successful problem-solving. Creative self-efficacy naturally leads to a greater creative agency, resulting in more creative output, which, in turn, strengthens creative agency, leading to yet more creative self-efficacy (Royalty et al., 2012). A positive lens on creativity, which is considered one of the key attributes of design thinking, can help design thinkers approach creative experiences, creative agency, and creative outputs in a way that fosters and promotes psychological strengths. An intrinsically motivated design thinker can experience self-fulfilment in the creative process itself, resulting in improved creative performance. Understanding the social aspects that affect creativity and innovation adds valuable insights for a positive design thinking process. Self-Efficacy Self-efficacy has a widely acclaimed theoretical foundation and an extensive knowledge base due to the seminal work of Albert Bandura (as cited in Lunenburg, 2011). According to Albert Bandura, self-efficacy as a core belief in one’s own abilities, 8 is the foundation of human motivation, performance, accomplishment, and emotional well-being (Bandura & Adams, 1977). Self-efficacy is concerned with the belief that we can influence the events that affect our lives. The factors that serve as self-motivators are rooted in the confidence we have that our actions can make a difference (Bandura, 2010). Unless people believe that their actions can produce the desired effect, they have little incentive to continue with an activity or to persevere when faced with difficulties. Lunenburg (2011) identifies the four sources of self-efficacy as past performance, vicarious experience, verbal persuasion, and emotional cues. In more recent literature, self-efficacy is reported as one of the most powerful predictors of creative-efficacy (Kim et al., 2019). Self-efficacy facilitates the initial decision to engage in the effortful and persistent pursuit of creativity, which requires cognitive, emotional, and behavioural efforts. Understanding self-efficacy along with reflective self-efficacy (the perception of how others assess our ability to perform a task) provides a more refined explanation of the efficacy-creativity relationship as opposed to only considering self-assessed self-efficacy (Kim et al., 2019). From the above perspective, self-efficacy is an essential contributor to a positive design thinking process. Unless the design thinker believes that their perseverance will have fruitful outcomes, they will be less motivated to take on the challenging task of problem solving and innovation, resulting in weaker performance and ineffective results. Investigating the relationship between self-assessed self-efficacy, reflective self-efficacy, and creativity provided promising insights into the design and development of a positive design thinking process. Compassionate Love 9 Compassionate love is a type of love experienced for a variety of others, including all of humankind (Sprecher & Fehr, 2005). Chiesi et al. (2020), defined compassionate love as an awareness and understanding of others’ suffering; connecting with their distress and being emotionally and cognitively moved to relieve their suffering. Social scientists interested in compassionate love theories have argued that this love promotes the greatest of social good (Sprecher & Fehr, 2005). Compassionate love overlaps with empathy and altruism. However, compassionate love is distinct from these constructs as it includes thoughts (noticing and becoming aware), emotions (feeling and resonating), and behaviours (responding and wishing to act) (Chiesi et al., 2020). In contrast to compassionate love, empathy is directed towards a specific other and does not necessarily involve a behavioural activation. Compassionate love differs from empathy, as it is both more encompassing and more enduring (Fehr & Sprecher, 2008). Compassionate love is also different from altruism, which has a broader range of internal motivations than compassionate love’s core motivation to alleviate the suffering of others (Chiesi et al., 2020). In a study conducted by Fehr and Sprecher (2008), where they developed the Compassionate Love Scale, the researchers found that the experience of having compassionate love for others ultimately increases an individual’s well-being. The researchers also found that compassionate love is likely to lead to prosocial behaviour. Based on their research, Fehr and Sprecher (2008) developed the following working definition of compassionate love: compassionate love is an attitude towards others extending to all of humanity; compassionate love contains feelings, cognitions, and 10 behaviours that are oriented towards the concern for others, including supporting and helping to alleviate suffering. From the above citations, compassionate love is activated by a deep care for . However, compassionate love stretches beyond caring and resonating with others’ suffering. It includes taking action and solving problems. A positive perspective on design thinking benefits from the behavioural aspects of compassionate love theories by encouraging design thinkers to deeply observe, understand, and take positive action s in the empathy mode. Perspective-Taking, Reframing, Open-Mindedness, and Openness to Experiences Cognitive perspective-taking involves drawing inferences about other people’s beliefs, intentions, and thoughts (Singer & Klimecki, 2014) and makes it possible to understand differing views. Perspective-taking allows people to view and treat others in a way that is more like they would treat themselves, which increases compassionate emotions (Hodges et al., 2011). Positive reframing is defined as the ability to view a situation in a positive light, as opposed to the traditionally negative view (Lambert et al., 2009). Individuals with higher dispositional gratitude are more likely to apply positive reframing, which truly helps them to live more manageable, meaningful, and comprehensible lives (Lambert et al., 2009). Open-minded cognition is an essential component of intellectual humility. It is marked by a willingness to consider a variety of intellectual perspectives, values, attitudes, opinions, and beliefs, even when it is contradictory to the self (Wilson et al., 2017). According to Baehrr (2011), open-mindedness is widely recognised as an intellectual virtue and strongly relates to other intellectual virtues such as fairness, 11 impartiality, and honesty, as well as specific cognitive abilities such as comprehension, conception, and imagination. Openness to experience stretches our usual way of thinking about ourselves and the world expanding our propensity for deep emotional experience (Silvia et al., 2015). It relates to experiences of awe and is considered an essentially aesthetic trait. People who have high levels of openness to experience are more likely to present awe-related emotions and capture these emotions using words such as amazement, elevation, fascination, and wonder (Silvia et al., 2015). Design thinkers who are open to other’s perspective, intellectually humble, are able to reframe negative experiences, and stretch their usual way of thinking might solve problems and innovate in ways that resonate with the real, lived-out experiences of others. A positive design thinking process encourages these different frames of mind in order to result in more positive outcomes. Empathy Empathy is the capacity to resonate and share the positive and negative feelings of others. When someone is empathetic, they feel happy when they share others' joys and sad when they share in their experiences of suffering (Singer & Klimecki, 2014). Empathy has enjoyed more research in the economics and business sector than in areas of psychology and philosophy, where the term empathy was originally conceptualised (Köppen & Meinel, 2015). Nevertheless, even though empathy is considered as one of the most basic and desirable principles in organisations, it has its pitfalls. For example, it is important not to confuse oneself with the other person’s suffering (Köppen & Meinel, 2015). If this separation is not present, it is called emotional contagion, which may lead to empathetic distress; a strong aversive and self-oriented response to others’ suffering (Singer & Klimecki, 2014). 12 Empathetic concern is a necessary mindset in the design thinking process. However, a positive perspective on empathy revealed that empathetic concern in itself is not enough to initiate positive action, effective problem solving, or innovation. Being mindful of empathy's positive and negative aspects is a fundamental principle in a positive design thinking process. Self-Determination Theory Self-determination theory is an empirically based macro-theory of human motivation. The theory consists of three basic assumptions (Deci & Ryan, 2000): (a) people are growth-oriented and motivated by personal interest, (b) people move towards higher levels of psychological growth when they engage in activities that interest them, (c) the social context that surrounds these activities can either support or inhibit growth. Self-determination theory considers different types of motivation, focusing on autonomous motivation, controlled motivation, and amotivation (lack of motivation) as predictors of well-being outcomes (Deci & Ryan, 2008). The theory also addresses the social conditions that can either enhance or decrease the different types of motivations. Self-determination theory examines the differential relationship between intrinsic versus extrinsic goals and well-being (Deci & Ryan, 2008). According to Koestner and Hope (2014), motivation driven by personal interest and meaning is superior to motivation driven by external rewards and pressure. The interest and value people assign to their goals, and the nature of their aspirations predict how likely they are to satisfy their psychological needs when achieving their goals (Koestner & Hope, 2014). Hope Theory Hope theory considers our emotional reactions and experiences associated with goal pursuit (Lopez et al., 2018). Hopeful thoughts reflect our belief that we have the 13 willpower (agency) and way power (pathways) to achieve our goals (Snyder et al., 2002). Both the hope theory (Snyder et al., 2002) and the definition of hope by Lopez et al. (2018), emphasise the emotional and cognitive aspects associated with goal-directed behaviour. According to the theory, hope overlaps with other constructs such as optimism, self-efficacy, and self-esteem (Lopez et al., 2018). Hope theory suggests that by combining agency and pathway thinking, one can generate hopeful thoughts and reach one’s goals. The theory consists of three components: goals (what one wants to achieve), pathways (the route one takes to reach one’s goals), and agency (what one believes one can achieve) (Lopez et al., 2018). The feedback loop is an essential aspect of the hope theory. In the feedback loop, positive emotions will positively enforce goal pursuit, whereas negative emotions will curtail the process (Lopez et al., 2018). Understanding the various overlapping constructs of hope were important to the effective design of a positive design thinking process. The goals, pathways, agency, and feedback loop within a positive design thinking process either support or discourage the positive effects of the process for the individual design thinker as well as the intended audience. Flow Theory Flow theory contributes to the understanding of optimal human functioning. The enjoyment of intrinsically motivated activities will lead to moments of flow, and in return, flow is the reward of our intrinsic motivations (Csikszentmihalyi et al., 2014). Being in flow means experiencing a sacred moment of mastery, control, and autonomy. The flow theory describes how an individual’s attention is structured, and the ingredients required to be fully immersed in the moment (Csikszentmihalyi et al., 2014). 14 The main characteristics of the flow state include the merging of action and awareness, having a sense of control, and experiencing an altered sense of time (Csikszentmihalyi et al., 2014). When people are in a state of flow, their brains produce a significant increase in norepinephrine, dopamine, anandamide, serotonin, and endorphins (Kotler, 2015). These chemicals enhance their performance, making them perform stronger and quicker. When in flow, people are functioning at their full biological capacity. To enter a state of flow, a person has to have a clear set of goals (Csikszentmihalyi et al., 2014). Goals provide for intense focus by channelling an individual’s attention. Another condition of experiencing flow is the balance between perceived challenge and skills. When the perceived challenge exceeds a person’s skills, they become anxious; when their skills exceed the perceived challenge, they become bored (Csikszentmihalyi et al., 2014). Understanding the balance between skills and challenge were important considerations for a positive design thinking process. Questions about how to strike an effective balance between being submerged and motivated, or isolated, disconnected, and bored were considered in the development of a positive design thinking process. Design Thinking from Different Perspectives Despite the recent increase in design thinking popularity, there is no agreed definition of design thinking in academic and practical terms. It is still unclear whether design thinking provides a new way to design or a way to organise a non-design activity. Brown and Katz (2011) asserted that the rising interest in design thinking relates to a culture shift where the best designers and thinkers apply their skills collaboratively to address problems that matter to society. 15 According to Reimann and Schilke (2011), design thinking is a creative, individual process influenced by social-level factors. Approaching complex human- centred problems from a design thinking perspective provides an opportunity for socially engaged design. This section discusses the roots of design thinking in creative thinking theories; design thinking as a way of thinking, reasoning, and meaning-making; and the development of design thinking from a design to a management discourse. Creative Thinking Theories and Design Thinking Herbert A. Simon first mentioned design as a way of thinking rather than doing in his book ‘The Science of the Artificial’ Simon (1968 as cited by Von Thienen et al., 2017). Simon’s subsequent research in the 1970s shaped the foundational principles of what became known as design thinking. However, the roots of design thinking can be traced back to the creative thinking theories of John. E. Arnold in the 1940s (Von Thienen et al., 2017). Arnold’s creative thinking theories were driven by his beliefs that happiness requires creativity; that creativity is an attribute of healthy human living; and that the creative process is a way for people to realise their individual potential. Arnold saw the creative thinker as someone who frames problems in a way that aids creative solutions, who has a spirit of inquiry, and a drive to improve the things that matter (Von Thienen et al., 2017). Design Thinking as Reasoning and Meaning-Making The thinking side of design, as an everyday human activity, is a keen interest for modern-day researchers. According to Reimann and Schilke (2011), thinking in a design way increases positive affect and cognition, which results from heightened attention, memory, acquisition, and learning. 16 Liedtka (2015) defined design thinking as a creative, subjective, and emotional alternative to analytical logic, which requires a combination of analytical and creative reasoning. Lissack (2019) conceptualised design thinking as a cognitive process of inter- and intrapersonal meaning-making. Design thinking, as a meaning-making process, relates to the notion of agency and choice, how we think about things, and cognitively constructs what we need to feel good about in our lives. From Lissack’s (2019) perspective, individuals construct and evaluate their needs through everyday design thinking. When they approach their lives as design thinkers, they become more self-aware of their choices, which leads to better coping with life’s challenges and higher life satisfaction. Designerly Thinking and Design Thinking Even though design thinking is primarily understood from a thinking perspective, the discourse has not yet been separated from the design profession. Design thinking should be viewed in terms of two distinct discourses: designerly thinking (design) and design thinking (management) (Johansson-Sköldberg et al., 2013). This pluralistic perspective should be considered by any academic researchers seeking to make a valuable contribution to the knowledge spectrum. Designerly Thinking as a Design Discourse. Designerly thinking relates to a professional designer's skills and competence and is rooted in the academic field of design. The designerly way of thinking has been discussed in research for over 40 years, while design thinking has only developed over the last decade and relates only slightly to the design discourse (Johansson-Sköldberg et al., 2013). The theoretical perspectives on design and designerly thinking can be categorised into five sub-discourses: (a) the creation of an artefact, (b) a reflective practice, (c) a problem-solving activity, (d) a way 17 of reasoning and making sense of things, and (e) the creation of meaning (Johansson- Sköldberg et al., 2013). Designers are taught to move naturally through three spaces of creation, namely, inspiration, ideation, and implementation (Brown & Katz, 2011). The thinking about these spaces was formalised into a process that moved beyond the sphere of design professionals and became known in organisations, becoming a strategic decision- making approach. When designers become part of an interdisciplinary team, they develop more attractive ideas and solutions that are more relevant to complex human-centred problems (Brown & Katz, 2011). Similarly, design thinking draws design out of the creative studio into the boardroom to make use of its disruptive potential. Design Thinking as a Management Discourse. Design thinking as a management discourse is an alternative approach to problem forming and problem- solving that integrates creative human, business, and technical factors (Reimann & Schilke, 2011). Design thinking is an ongoing cycle of generating ideas (abduction), predicting consequences (deduction), and testing and generalising (induction) (Johansson-Sköldberg et al., 2013). Liedtka (2015) frames this cycle as a generic process which moves from insight into the problem, to the formulation of concepts, prototyping, testing, and selecting the optimal solutions. The design thinking process is used in different ways, both across and within organisations (Lindberg et al., 2011). A qualitative inquiry conducted by Carlgren et al. (2016), into the use of design thinking in five large organisations found that the design thinking process was not being practised consistently with the process described by theorists. Based on the research findings of the study, five core themes were identified: user focus, problem framing, visualisation, experimentation, and diversity. Each of these 18 themes consists of a set of principles, mindsets, practices, and techniques, which are sometimes manifested in a process, and sometimes not (Carlgren et al., 2016). Research Aims and Objectives This study aimed to investigate how positive psychology constructs, models, and theories can enhance the design thinking process. This study synthesised the design thinking process with positive psychology constructs, models, and theories to present a positive design thinking process as a design artefact (an artificial ‘human-made’ object). It also reflected on the form and function of the artefact through design theorising. Method This research study adopted a pragmatic research philosophy that applied both inductive and deductive reasoning. This philosophy was operationalised through the design science research methodology. Design science research enabled the researcher to design and develop a positive design thinking process as an artefact to meet the aim of the study. Design science research is an important methodology for applicable yet rigorous research (Peffers et al., 2006). Since the introduction of design science research in the early 90s in the research and design of information systems, design science has become widely recognised as a research methodology that focusses on the pragmatic creation and investigation of the artificial (Gregor & Hevner, 2013). Design science research is pragmatic because of its strong emphasis on relevance (Hevner, 2007). The research process involves identifying problems and designing theory-based solutions that are relevant to the specific environment. Design science research also provides a useful channel for collaboration between industry and academia. 19 However, design science research is not only defined and evaluated by its practicality. According to Hevner et al. (2019), sound design science research is a synergy between scientific rigour and practical relevance. By synthesising scientific rigour and practical relevance, design science research aims to extend our human capabilities through the design of new and innovative artefacts (Hevner et al., 2019). These artefacts can be presented as constructs, models, methods, and instantiations (Van der Merwe et al., 2020). To achieve the aim of the study, a positive design thinking process was theorised through scientific rigour and practically constructed to present the integration of design thinking and specific positive psychology constructs, models, and theories. Research Design The proposed research study followed the design science research process as defined by Peffers et al. (2006) and incorporated Hevner’s (2007) three cycles of design science, both of which differentiates design science from other research methodologies. The Design Science Research Process of Peffers et al. (2006) According to Peffers et al. (2018), the design science research process, with its focus on artefact development, facilitates the design of practical and useful artefacts. The process allows for creative, innovative exploration of possibilities and improvements without the need to provide proof that they are the optimal solution. The design science research process (Peffer et al., 2006) includes these six steps: identification and motivation, objectives for solution, design and development, demonstration, evaluation, and communication. As the objective of the study was to design and develop a positive design thinking process, the study moved between the first three steps. Step 1 was to identify and motivate the need for a positive design thinking process with a literature review. Step 2 was to identify the specific principles and 20 objective of a positive design thinking process from a positive psychology perspective, as presented in the literature review. Step 3, all about design and development, was to practically construct the positive design thinking artefact by synthesising existing design thinking and positive psychology theories, models, and constructs. The study concludes with suggestions for further research on and the practical demonstration, evaluation, and communication of the designed positive design thinking process. Hevner (2007) Three Cycles of Design Science Activities Hevner (2007) presented three closely related design science cycles of activities: relevance cycle, rigour cycle, and central design cycle. These three cycles support the claim that design science research is pragmatic. The relevance, rigour, and design cycles require that the knowledge base contribution is relevant and useful to both practitioners and the academic audience (Hevner, 2007), which supports the aim of this study. Content Analysis In design science research, designing the artefact requires a strong knowledge base. The knowledge base provides the researcher with the information needed to complete the design and development process. This study used content analysis to identify and analyse information sources to build a knowledge base for the artefact’s design and development. Content analysis is a powerful data reduction technique that combines elements of document analysis and thematic analysis (Bowen, 2009). Document analysis is the skimming, reading through, and interpretation of a source, while thematic analysis is a more careful, focused re-reading and reviewing of sources. In both document analysis and thematic analysis, the researcher codes and structures selected information into several categories based on related characteristics, 21 to uncover themes that are pertinent to the research objectives (Bowen, 2009). As with document analysis and thematic analysis, content analysis is an analytical procedure to find, select, appraise, and synthesise data from different sources of information. It is essential that the researchers not treat the variety of sources as precise, accurate, or complete truth (Bowen, 2009). Instead of merely lifting words and passages from the sources, the researcher should first determine the relevance of the information to the research problem and the specific objective of the study by asking whether or not the content fits the study's conceptual framework. Content analysis aims to evaluate information in a way that empirical knowledge is produced. This evaluation enables the researcher to have a deeper understanding of the research topic and meet the objective of the study. With content analysis, the researchers should always strive to maintain a balance between objectivity and sensitivity (Bowen, 2009). In the study, content analysis enabled the researcher to systematically and objectively identify specific characteristics and themes from both positive psychology and design thinking information sources. These characteristics and themes became the knowledge base to conceptualise, design, and develop the positive design thinking process. The researcher conducted a structured review of the identified information sources to determine the codes and categories relating to the research objective. The codes and categories, along with the findings, are discussed in the study's design and development section. Information Sampling 22 In design science research, scientific theory and various data sources are integrated to allow for more creativity and richer opportunities (Hevner, 2007). For this mini-dissertation, a selection of academic and non-academic articles was sourced based on their credibility, accuracy, original purpose, target audience, context, and representativeness in relation to the framework of the study (Bowen, 2009). Because the content was human-coded within a short time frame, the total number of information sources was limited to 30. The focus of this mini-dissertation was not on analysing and interpreting content, but on designing and developing a new artefact – the main aim of the study. The content analysis was used as the knowledge base for the positive design thinking process. Content was coded along the design science research dimensions and research objective. From the content analysis, a concept matrix was constructed. The matrix helped the researcher form a concept-centric position, which fostered an understanding of the research beyond descriptive content summarisation. The matrix helped with the overall distribution of characteristics within the theoretical dimensions defined in the content criteria and paved the way for further design and development. Information Sources The content analysis search process provided the grounding rationale for the artefact. This study sought to go beyond the prior analysis of positive psychology constructs, models, and theories to investigate new synergies between positive psychology and design thinking. The researcher focussed attention on relevant academic journals and online magazine publications (see Table 1) to identify which articles should be included in the content analysis. These journals and magazines were shortlisted based on their mission statements and predominance of publications related to the proposed study. 23 Table 1 Information sources for the proposed study Journals (academic) International Magazines (non-academic) Journal of Positive Psychology Harvard Business Review Journal of Happiness Studies Forbes Magazine Applied Psychology: Health and Wellbeing WIRED Journal of Personality and Social Psychology Fast Company Journal of Personality and Individual Differences Journal of Social and Personal Relationships Journal of Social and Humanistic Psychology Design Management review Design Issues Journal for Design, Innovation and Economics Creativity and Innovation Management International Journal of Art & Design Education Selection Criteria All articles were filtered in two steps. First, articles were selected by title, keywords, and abstract. In the second step, remaining articles were reviewed for their suitability according to predefined criteria (see Table 2). Articles that appeared to have good potential to anchor the research in the positive psychology and design thinking paradigms were shortlisted and filtered based on the predefined criteria. Table 2 24 Selection criteria for information sampling Journals (academic) International Magazines (non-academic) Search strings Articles were selected based on their accurate relation to the search strings in the article’s title, abstract, and keywords. Content sources returned by the search query were screened for appropriate fit to the research objective. Citations The article selection was influenced by the number of times other authors or articles had cited it. Articles with higher citation instances were given preference. Publication date A temporal boundary condition of 10 years (that is, articles from 2010 onwards), was used to ensure the modern relevance of the study. Nature of the article Articles had to focus on the specific construct, model, or theory and had to be descriptive or explanatory. Design thinking articles had to describe the process or specific steps, actions, tools, or methods within design thinking and not only focus on the methodology. That is, articles with a focus on validation or intervention studies were excluded. Domain Positive psychology articles had to look at the specific construct, model, or theory from a broad perspective and not be domain or context-specific. However, design thinking articles needed to specifically focus on the application of design thinking in the organisational or workplace environment. Procedure According to Bider et al. (2013), there are many ways to conduct the design science research process while still staying within the design science paradigm. To achieve the aim of this study, the research process started by describing the situation (Step 1: presenting and motivating the problem) and setting the requirements (Step 2: 25 defining the objective of the solution), before moving to the design and development stage (Step 3). Identification and Motivation The research study started by identifying the problem and justifying the value of the solution. Peffer et al. (2006) asserted that since the problem definition is an integral part of developing an effective artefact, it is useful to divide the problem into small conceptual particles. Peffers et al. (2006) referred to this activity as atomising the problem. By atomising the problem in the literature review of this study, the researchers could capture the complexities of the problem. Objectives of the Solution Based on the literature review, the researcher proposed a solution to meet the objective of the study, which was to design a new positive design thinking process. According to Peffers et al. (2006), the objective of a design science research solution can either be quantitative, where the desired solution would be better than the existing one, or qualitative, where the new artefact is expected to support a problem that has not yet been addressed. In the proposed study, the objective was to find a quantitative solution. The researchers investigated the possibility of designing and developing a positive design thinking process to improve the existing design thinking process. Design and Development This study's main focus was to construct the artefactual solution by synthesising existing design thinking and positive psychology constructs, models, and theories. Achieving this objective involved sourcing information, content analysis, and constructing the artefact. 26 Sourcing Information. The process started with the gathering of information. Sources included academic, theoretical sources and non-academic material as described in the information sampling section of this paper. Content Analysis. The researcher analysed the content to find, select, appraise, and synthesise the data contained in each source. Through content analysis, the researcher determined the artefact’s desired functionality and its general architectural structure (Peffers et al., 2006). Constructing the Artefact. Constructing the artefact is a conceptual process that requires both creativity and analytical reasoning. The researcher was able to use the desired functionality and general structure of the artefact that emerged through content analysis to modify and re-conceptualise the current design thinking process. The aim is to design a new artefact as a positive design thinking process. The researcher interpreted and discussed the different principles, constructs and steps of the positive design thinking process in relation to the positive psychology theories, models, and constructs. Rigour, Validity, and Reliability Design science research draws from a vast knowledge base of scientific theories and research methods (Hevner, 2007). The knowledge base of design science provides the foundation for rigorous research that can produce valid, reliable solutions. Rigour Due to the subjective interpretation of information in different sources, the analysis process had to be rigorous and transparent (Bowen, 2009). Rigour refers to accuracy, precision, and exactness; however, it also emphasises the importance of the knowledge base that lies at the foundation of the design artefact. The knowledge base 27 relies as much on researchers' experience and expertise, as it does on existing knowledge and theories (Hevner, 2007). Referring to the knowledge base is critical in design science research because research rigour is predicted based on how skillfully the researcher selects and applies existing knowledge and theories when designing and developing the artefact (Hevner, 2007). The rigour cycle in design science research provides the research study's foundational knowledge to ensure that the artefact is innovative and generative. According to Baskerville et al. (2015), the knowledge claims, knowledge creation process, and knowledge goals are also essential considerations in design science research. The designed artefact should: • serve the purpose of the knowledge claims of the study, • support the development of original knowledge, • be concerned with finding a satisfactory rather than optimal design, and • be generative and inventive as opposed to scientific, conventional and systematic. Validity and Reliability Validity is determined by whether or not the result and solution have met the requirements of the design science research process. The validity of the design artefact is evaluated based on the design science research process, and not as an independent design (Drucker-Godard et al., 2001). There is an ongoing debate about what constitutes reliability in social and pure science because human judgement can vary between observers (Drucker- Godard et al., 2001). The same observer may also rate the reliability of a designed artefact differently within different circumstances. However, according to Drucker- Godard et al., (2001), a study is deemed reliable if the results are generative and inherently repeatable. 28 Rigour, Validity, and Reliability in the Research Study The validity and reliability of the study can be measured only by assessing how rigorously the researcher followed the design science research process. The knowledge claims, knowledge creation process, and knowledge goals, can determine whether the aim of the study was achieved. The researcher, therefore, attempted that the artefact has a strong theoretical knowledge base, that it serves the purpose of the study, that it would contribute to knowledge creation, and be generative and inventive. Ethical Considerations Design science research, with its focus on creating new artefacts, introduces new ethical concerns unrelated to other research methodologies (Myers & Venable, 2014). According to Gregor and Hevner (2013), there are ethical implications for design science research, even though there may be no research participants involved. Even though there are no overarching, prescribed and agreed ethical principles in design science research, it is still critical that researchers consider ethical dilemmas. Gregor and Hevner (2013) and Meyers and Venable (2014) proposed six ethical principles for design science research with specific reference to information systems research and design. These six principles are public interest, informed consent, privacy, honesty and accuracy, property, and the quality of the artefact. According to the authors, all six principles may not always apply to every design science research project. The aim of this study was purely to design and develop an artefact that would not be observed, evaluated, or communicated to the public, and the study would not include participants. Therefore the following ethical principles were deemed necessary: honesty and accuracy, property, quality of the artefact, monitoring of research, data management, permission and informed consent, conflict of interest, and potential risk. These are now discussed individually. 29 Honesty and Accuracy A design science researcher must not plagiarise ideas and must give recognition and acknowledgement to inspiration from other sources. The researcher for this study has reported accurately and honestly on the research findings, even in the single instance where the research did not support the research question (Gregor & Hevner, 2013; Myers & Venable, 2014). To ensure honesty and accuracy, Myers and Venable (2014) suggested using a devil’s advocate approach in design science research to help envision and identify potential side effects of the solution, including reasons the solution would not be fit for the intended purpose. This position is vital in design science research because a designer has a natural tendency to overstate the importance of a new design. Property Because the researcher is a Masters student of the North-West University, ownership and IP of all research findings and the designed artefact remain the property of the university. The researcher has the right to publish the research with consent from the co-author and the university (Gregor & Hevner, 2013; Myers & Venable, 2014). Quality of the Artefact Every attempt was made to ensure the quality of the artefact, based on research rigour, validity, and reliability. As there is no intention to evaluate or test the artefact with participants, no further risk assessment was needed (Gregor & Hevner, 2013; Myers & Venable, 2014). 30 Monitoring of Research The research process was monitored by providing continuous feedback to the study supervisor as per a set study timeline. Data Management Data were collected according to the specified search strategy. The data collection process was closely monitored by keeping researcher notes and providing feedback to the research supervisor. Any deviation from the search strategy was declared and addressed with the research supervisor. Permission and Informed Consent The study was a conceptual analysis of documentary sources within the public domain and therefore, did not require any permission or informed consent. Conflict of Interest The researcher remained objective and was prepared to declare any subjective conflict that may have emerged from the study if any such conflict had occurred. Potential Risk The researcher responsibly ensured truthfulness, respected for the work of other researchers, and presented the content and findings of the study in an objective manner. A letter of exemption from ethical approval was requested from, and granted by the Health Research Ethics Committee (NWU-02077-20-A1) for the study as the study presented no ethical risks. The researcher completed the online Training and Resources in Research Ethics Evaluation (TRREE) as required by the North-West University Transdisciplinary Health Science Department. Researcher and Supervisor’s Qualified Experience The researcher, Janet de Jager, completed her BA Honours degree in Information Design at the University of Pretoria in 2008. After practising in the design industry for 31 two years, Janet started her career in higher education as a design lecturer for first-year visual communication students at Open Window Design School. In 2011, Janet was appointed as the graphic design programme co-ordinator and senior design lecturer at Inscape Education Group. During her time at Inscape, Janet held various positions, including the Academic Programme Manager for B.Des students, Campus Principal, Senior Business and Brand Development Manager, and Director of Performance Improvement. Throughout her career in higher education, Janet has worked on curriculum design for interdisciplinary design qualifications, including graphic design, interior design, fashion design, interactive design, audiovisual design, marketing and communication, and design innovation. Janet has been the lead on academic programme development, programme quality assurance, accreditation, teaching and learning, staff induction and training, student retention and success, stakeholder engagement (including working with the SA Innovation Summit and various national and international partners), learning and development solutions (including the architecture of an online learner management system and learning platform), and strategic business planning, reporting and analysis. In 2019, Janet started her Masters in Positive Psychology intending to bridge the gap and find the synergy between design and well-being. Janet advocates a strong belief that positive psychology can enhance the creative output of designers to develop products, systems, experiences, and human-centric solutions that promote the well-being of individuals, organisations, and society. Towards the end of 2019, Janet joined the Foreign Commonwealth and Development Office as the Africa Regional Learning and Knowledge Co-ordinator where she is currently responsible for assessing learning needs and providing access to 32 Africa-specific learning and development opportunities across the African region and abroad. Janet is also currently the Well-Being Network design lead for the British High Commission in Pretoria. Janet has not only taught in the field of design thinking but has also practised the methodology for more than a decade across all avenues of her professional career, and she continues to do so in her daily work. Dr Christi Niesing, the research supervisor, is at heart a researcher, teacher, and entrepreneur with a passion for all types of creativity. Christi completed her high school career in 1994 in Heilbron. In 1995, she began her studies in BCom Hotel and Tourism Management at the University of Pretoria; followed by a Postgraduate Certificate in Higher Education at the NWU. Her career path has been filled with teaching and entrepreneurial activities. She completed her MBA degree at NWU in 2012. The research component of Christi’s degree focused on evaluating the sustainability indicators in the ‘Holding Hands’ projects. She completed her PhD in Business Administration at the NWU in 2016. The study was a qualitative case study with constructivist grounded theory as a methodology. All of Christi’s passions came together when she became part of AUTHeR at the NWU in October 2008. She started as the project manager for the ‘Holding Hands’ income-generating community projects were she gained experience as a community development practitioner through the implementation of various development interventions. She has relevant experience in conducting in-depth individual interviews and focus group interviews. Her main research focus is on sustainable community development. Christi has lectured a second-year module for Health Sciences students called Know Your World of health, as well as postgraduate modules for the MHSc 33 degree in Transdisciplinary Health research, all while providing study guidance to masters and doctoral students. She has embedded herself in qualitative methodology and attended international training workshops on qualitative methodology for applied research. Her passions include the creative development of human capital as she believes that every person posses the ability to become so much more than they believe. Contributions of the Study According to Baskerville et al. (2018), design science research can contribute to the world’s knowledge base through the design of novel artefacts and generalisable design theories. As the aim of the study was to rethink design thinking from a positive psychology perspective, the study has potential practical implications through the use of the positive design thinking process in organisations. The study also has research implications through the dissemination of the research in academic publications by hopefully encouraging further research on the topic. The study set out to make practical and research contributions to address the gap which exists on how positive psychology can enrich the problem solving and innovation methodologies in organisations so that individual well-being and organisational performance could be promoted. The study began by proposing that a positive design thinking process would add value to the current design thinking process used in organisations. By re-conceptualising the design thinking process through a positive lens, it is believed that organisations can increase their capacity to design more satisfying and morally stronger solutions and innovations by drawing from the best of human capabilities. Design science research contributes to a knowledge base in two dominant ways, namely, by designing artefacts and by designing theories (Baskerville et al., 2018). This 34 study aimed to contribute to the knowledge base with both the design of an artefact and design theorising. These perspectives are complementary and demonstrate that the artefact construction and design theorising are necessary and interrelated in design science research (Baskerville et al., 2018). 35 Structure of the Research Study Table 3 Structure of the Study Dissemination of Information The research study was first intended to be published in the Journal of Humanistic Psychology and the Design for Health journal. The Journal of Humanistic Psychology was founded by Abraham Maslow and Anthony Sutich in 1961. The Journal of Humanistic Psychology is open to research contributions, controversies, and diverse statements relating to humanistic psychology. The Journal of Humanistic Psychology publications include topics on personal growth, interpersonal encounters, social problems, philosophical issues, human potential, self-actualisation, the search for meaning, and social change. The Design for Health journal (established in 2011) is an international journal that focusses on aspects of design in the context of health and well-being. The journal readership includes design and health scholars, professionals, practitioners, educators, and managers. Title of the study Acknowledgements Research outline Preface List of contents List of tables List of figures Chapter 1: Introduction to the Research Problem and Methodology Chapter 2: Manuscript Chapter 3: Evaluation, Limitations, and Recommendations Appendices 36 The journal publishes articles on design and creative practices, which opens new avenues for people to understand problems, visualise new possibilities, and deal with future challenges and opportunities. However, during the research process, the researcher decided that the article would be most suited for the She Ji Journal of Design, Economics, and Innovation. The She Ji Journal is a peer-reviewed, trans-disciplinary journal with a focus on economic, innovation, design process, and design thinking. The journal publishes a variety of trans-disciplinary articles with a specific interest in how design and design thinking informs wider social, managerial, and intellectual discourse. Budget Table 4 Budget for study (self-funded) Expense Amount (estimated) Funding Printing costs of documents (information sampling and content analysis) R2,000.00 Self-funded Language editing R6,000.00 Self-funded Total expenses (estimated) R8,000.00 Self-funded Timeline The estimated timeline for the study (see Table 5) took into consideration the continuous consultation needed with the research supervisor, as well as the duration to incorporate feedback. 37 Table 5 Estimate timeline for research study Activity Prepare for submission to AUTHeR Scientific Committee Submit Proposal to AUTHeR Scientific Committee Incorporate AUTHeR Scientific panel feedback Submit final proposal (depending on ASC feedback) Start Date End Date 4/8/2020 09/09/2020 Design and development phase Information sampling Content analysis 14/9/2020 14/10/2020 Constructing the artefact 15/10/2020 15/11/2020 Interpretation and discussion of the artefact Design theorising 16/11/2020 30/11/2020 Formating of mini-dissertation Submit for Language editing 01/12/2020 06/12/2020 04/12/2020 13/12/2020 Final changes and review 14/12/2020 17/122020 Final submission 18/12/2020 38 References Ashton-James, C. 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The Journal of Positive Psychology, 12(1), 47–58. https://doi.org/10.1080/17439760.2016.1167941 47 Chapter 2: Manuscript SHE JI: THE JOURNAL OF DESIGN, ECONOMICS, AND INNOVATION AUTHOR INFORMATION PACK . 1. INTRODUCTION . She Ji is a peer-reviewed, trans-disciplinary design journal. We focus on economics and innovation, design process, and design thinking in today's complex socio-technical environment. We are a diamond open access journal with no fees. Our mission is to further design innovation in industry, business, non-profit services, and government through economic and social value creation. Innovation requires integrating ideas, economics, and technology to create new knowledge at the intersection of different fields. She Ji provides a unique forum for this inquiry. Articles in She Ji address the creation, development, distribution, and use of goods and services by societies, organisations, and individuals; the creation and control of socio-technical systems; the strategic and managerial issues these entail; the way that organisations use design; and how design thinking informs wider social, managerial, and intellectual discourses. We also publish articles in research methods and methodology, philosophy, and philosophy of science that support our core journal area. She Ji welcomes articles on a wide range of topics. These include: Design for complex socio-technical systems, scientific, technical, and philosophical problems in fourth-order design, design driven innovation for social and economic change, design practices in management, consulting, and public service, design for alternative economies and industrial transformation, design for sustainability, design for social innovation, organisational change, and education design, computation, and algorithms, design and cybernetics, cultural and societal aspects of design and innovation, philosophy of design, philosophy of science for design research, design theory, methods, and methodology, and research methods and research skills for the design field. She Ji encourages three new dimensions in the literature of design and innovation: (1) rigorous research in design using the methods of the natural sciences, social sciences, and economics; (2) economic and management inquiry; (3) methodological contributions that deploy innovative research methods and processes. She Ji publishes seven types of articles: • Original research articles. She Ji welcomes conceptual, theoretical, and empirical articles. All research articles move through double-blind peer review. Following peer review, She Ji works with authors on a final round of copy editing to ensure highly readable articles that will reach and influence a wide audience of scholars, researchers, 48 and professional designers, teachers, and students, as well as leaders in business, industry, and government. • Review articles. She Ji encourages literature review and research review. Review articles use double-blind peer review followed by copy editing. • Case studies. She Ji welcomes original research articles involving rigorous case studies and reflection. Research case studies use double-blind peer review followed by copy editing. • Book reviews. Books reviews focus on analysis and discussion of individual books as well as extended book reviews covering several books. Book reviews use double-blind peer review followed by copy editing. She Ji also publishes short book notes. Short book notes are not subject to peer review. • Viewpoint articles. Viewpoint articles involve informed opinion and comments by distinguished experts. While viewpoint articles present expert opinion, these articles use double-blind peer review to check facts and to ensure rigorous argumentation followed by copy editing. • Discussion articles. Discussion articles include interviews, opinion leader commentary, and dialogues. Discussion articles are not subject to peer review. • Letters. Letters to the journal comment on published articles. Letters are not subject to peer review. 2. BEFORE YOU BEGIN Ethics in publishing Please see our information pages on Ethics in publishing and Ethical guidelines for journal publication. Declaration of interest All authors must disclose any financial and personal relationships with other people or organisations that could inappropriately influence (bias) their work. Examples of potential competing interests include employment, consultancies, stock ownership, honoraria, paid expert testimony, patent applications/registrations, and grants or other funding. Authors must disclose any interests in two places: 1. A summary declaration of interest statement in the title page file (if double- blind) or the manuscript file (if single-blind). If there are no interests to declare then please state this: ‘Declarations of interest: none'. This summary statement will be ultimately published if the article is accepted. 2. Detailed disclosures as part of a separate Declaration of Interest form, which forms part of the journal's official records. It is important for potential interests to be declared in both places and that the information matches. Submission declaration and verification Submission of an article implies that the work described has not been published previously (except in the form of an abstract, a published lecture or academic thesis, see 'Multiple, redundant or concurrent publication' for more information), that it is not under consideration for publication elsewhere, that its publication is approved by all authors and tacitly or explicitly by the responsible authorities where the work was carried out, and that, if accepted, it will not be published elsewhere in the same form, in English or 49 in any other lang