Browsing Faculty of Natural and Agricultural Sciences by Subject "Serious games"
Now showing items 1-3 of 3
-
Designing and developing a narrative driven serious game for teaching information theory
(IEEE, 2018)A serious game called "Codebreakers" was developed and designed for a fourth year Telecommunications module at the University of Johannesburg. The goal of the game was to assist students to prepare for tests. The game was ... -
Interactive game for children with difficulty crossing the midline
(IEEE, 2018)By the age of five years, a child ought to have mastered the corresponding expertise of bilateral integration, utilizing both sides of the body simultaneously, called “crossing the midline”. This means that when a child ... -
Interactive serious games as electronic engineering capstone projects
(IEEE, 2018)Capstone projects are projects that engineering students undertake in their final year of study. The capstone project gives the student the opportunity to showcase what she has learned during her studies, and gives the ...